Storyastic is an imaginative toy, game & entertainment company cultivating human connection through story & play. Walt Disney Imagineer Dana Brown & Disney Studios producer & HarperCollins publisher Chip Brown created THE RANK GAME to empower friends & family to "tech less & talk more” through "the gamification of conversation." Its Kickstarter was funded in 44 hours. American Specialty Toy Retailers Association made it Favorite Pick at ToyFair NY, the largest toy & game convention in the Western Hemisphere. THE RANK GAME comes with category decks: Everyday Life; Adulting; Leisure Time. It has expansion packs for diverse demographics: Girls Night, Guys Night, Relationship Goals, Risky Business, Sports & Outdoors; Culture Vulture; Faith Pack; MORE Adulting; MORE Everyday Life; MORE Leisure Time; Make My Own. It’s used by families, friends, fraternities, sororities, schools, youth organizations, Children’s hospitals, university diversity & international programs, with families with patients of Alzheimer’s & dementia & more. Four game modes include Ice Breaker & Spotlight. It’s an “all together” game because it brings people together & because everyone plays all together—Nobody waits while someone else takes their turn. People love playing THE RANK GAME because, fundamentally, people are interested in themselves—we all want to be seen & known. But you can’t score points without looking at the topics through other player’s perspectives which builds authentic community.
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Sign up to unlock wholesale pricing on Storyastic and thousands of brands on Faire, the marketplace for retailers.
Sign up to unlock wholesale pricing on Storyastic and thousands of brands on Faire, the marketplace for retailers.
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Storyastic is an imaginative toy, game & entertainment company cultivating human connection through story & play. Walt Disney Imagineer Dana Brown & Disney Studios producer & HarperCollins publisher Chip Brown created THE RANK GAME to empower friends & family to "tech less & talk more” through "the gamification of conversation." Its Kickstarter was funded in 44 hours. American Specialty Toy Retailers Association made it Favorite Pick at ToyFair NY, the largest toy & game convention in the Western Hemisphere. THE RANK GAME comes with category decks: Everyday Life; Adulting; Leisure Time. It has expansion packs for diverse demographics: Girls Night, Guys Night, Relationship Goals, Risky Business, Sports & Outdoors; Culture Vulture; Faith Pack; MORE Adulting; MORE Everyday Life; MORE Leisure Time; Make My Own. It’s used by families, friends, fraternities, sororities, schools, youth organizations, Children’s hospitals, university diversity & international programs, with families with patients of Alzheimer’s & dementia & more. Four game modes include Ice Breaker & Spotlight. It’s an “all together” game because it brings people together & because everyone plays all together—Nobody waits while someone else takes their turn. People love playing THE RANK GAME because, fundamentally, people are interested in themselves—we all want to be seen & known. But you can’t score points without looking at the topics through other player’s perspectives which builds authentic community.